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Sega developers talk about the Dreamcast’s future, 9 years ago!

2:28pm 2 Jan '09

Posted by George. Filed under George, Retro. Tagged with , , , , , .

We are going back to the past, all the way to the year 2000! :: plays spooky sound effect:: Back in the day when we all had Dreamcasts, waiting on Shenmue (instead of waiting for Shenmue III) and dreaming about what the Dreamcast had in store for us in the future.

But what did the biggest developers on the Dreamcast think about the new millennium? The scans that are posted after the jump has interviews with Yu Suzuki, Tetsuya Mizuguchi, Yuji Naka, Skies of Arcadia team, Sega GT designers, Yoshiko Okamoto from Capcom, and many more about their thoughts on the future of the Dreamcast!

They also have previews of many games that never got released on the Dreamcast, so its always fun to see that. They also have previews of the Sega Zip Drive and MP3 VMU that also never got released.

Yu Suzuki: Thinks microchip implants for his future games

9:10pm 5 Dec '08

Posted by George. Filed under Arcade, George, Japan, News. Tagged with , , , , .

Yu Suzuki is always thinking ahead, always moving forward with new ideas. His current idea is to have microchip implants in people to keep track of their vital signs.

“In Medicine, you have artificial heart devices, or people that have some sort of chips in their bodies, to be able to keep track of vital signs. So, it doesn’t have to be a scary thing, but you could put a sensor here (points to his arm). You know, a bit like in The Matrix.

It’s not really something only in the future, some people already have them, chips in their bodies. If for some that would be a bit too scary, then you could also do something more simple, like using wristbands or a pendant. So using devices like these for sensing would be good I think. I think that for arcades games I want something that’s a bit futuristic.”

It would be an awesome idea for a horror themed game, having the game change due to your heart rate. That would scare the living stockings out of everyone.

[Source Kotaku]

Relax! Yu Suzuki still with Sega

2:10pm 12 Aug '08

Posted by Nathan. Filed under Japan, Nathan, News. Tagged with , , .

Yu Suzuki

After telling Gamasutra on Monday that legendary game creator Yu Suzuki was no longer at Sega, Simon Jeffery released a statement today correcting his error, much to the relief of the three diehard Sega fans left.

“I can safely say that Yu Suzuki is in fact still a Sega employee,” said Jeffrey in a corrective statement made to Gamasutra today, adding that Suzuki “…is a Creative Officer of Sega Corp.”

So there you have it. Ol’ Yu is still an employee of Sega, doing who knows what with his time, because they sure as heck aren’t letting him make Shenmue 3.

[via Gamasutra]

Yu Suzuki not working at Sega anymore?

12:26pm 11 Aug '08

Posted by George. Filed under George, Interviews. Tagged with .

yunolongeratsega.jpg

According to Simon Jeffery in a recent interview with Gamasutra, famed Sega producer Yu Suzuki (known for titles such as Shenmue, Outrun, and many more) is not working at Sega anymore.

Speaking of names, what has happened to Yu Suzuki?

SJ: Last I heard, he was doing some online stuff in China.

He’s spearheaded an arcade racing title. Is he just really off in his own world?

SJ: Yeah. He’s kind of his own man right now. Every now and again, he’ll come up with an idea, and I don’t think anything has come out of that yet, but we’re still working with him. He’s not an employee anymore, but…

I wasn’t sure if he was still actually a Sega employee.

SJ: Not as far as I know.”

But then again, Simon Jeffery could be wrong. However, this could explain why Shenmue Online and Psy-Phi never came out…

[Thanks Aki-At, Image ArmChairEmpire]

Happy birthday to Yu!

3:58pm 10 Jun '08

Posted by Graham. Filed under G, News. Tagged with , .

Yu Suzuki

That’s right, it’s Mr Yu Suzuki’s (or rather Suzuki-san’s) 50th birthday today!

Born and raised in Iwate, (Honshu), Japan on June 1oth 1958 - Yu Suzuki is famous for helping to create some of Sega’s most memorable arcade and console franchises, including (not limited to);

Yes, Yu Suzuki has definitely helped shape the world of gaming, and we at Sega Nerds wish him many more years of happy, productive gaming ;O)

All that’s left to say is;

Happy Birthday Yu!

HAPPY BIRTHDAY Yu!

[Image from The Forums]

This Month in Sega History: Shenmue

4:24pm 8 Nov '07

Posted by Chris. Filed under News. Tagged with , .

penny-arcade.jpg

On this day seven years ago, Sega forever changed the gaming landscape when it shipped Yu Suzuki’s masterpiece Shenmue for the Dreamcast on Nov. 8, 2000. Ultimately, the title didn’t sell as well as Sega hoped despite it pouring anywhere from a reported $20 million to $70 million into development, which, at the time, was the most ever spent on a video game. However, from a gamer and Sega Nerd’s standpoint, Shenmue marked the beginning of a new era.

At this point, probably every gamer out there knows Shenmue’s story like the front of their hairy palm, but it’s still one of the best we’ve ever experienced.

In an era when most games required players to continually save a kidnapped princess or revolved around a young kid from a small town destined to save the world, Shenmue began with Ryo Hazuki witnessing his father murdered in cold blood by Lan Di, a leader of a Chinese gang. Using this development as its backbone, the story follows Ryo as he begins his quest in avenging his father’s death and possibly saving the world in his own right by reclaiming the stolen Dragon Mirror.

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