DreamcastFeatured StoryNews

A prototype of the canceled “Ecco II: Sentinels of the Universe” is now available for download

Before SEGA went third party and halted the production of the Dreamcast, a sequel to Ecco the Dolphin: Defender of the Future was in development. Titled Ecco II: Sentinels of the Universe, the project was never able to be completed, although one website has miraculously found a prototype of the game and shared it for all to enjoy.

The prototype does not contain any music and also has an active debugger enabled. The website includes a version that works on emulators as well as a self-boot CDI that can be burned and played directly on your Dreamcast. You can click here to check it out. 

Via Hidden Palace 

Marcin Gulik

Been a gamer all my life. Studied Sociology and Criminology in college, and traveled for a bit. I like long walks on the beach and I like to listen to... (wait wrong site....) Sega Dreamcast and Shenmue all the way!

Related Articles

  • It’s too bad that this one wasn’t finished up and released on PS2 rather than a re-release of the first DC game.

    • cube_b3

      How so? Have you played the original?
      How do you think the sequel would have evolved?

      I ask cause I didn’t play the original for more than 30 minutes.

      • I played it, but I don’t remember it super well. I was just lamenting that Acclaim decided to go with the easy conversion of the Dreamcast game rather than putting in the effort to complete this sequel.

        Given that SEGA fans likely already had the first game on Dreamcast, it seems likely to me that they would have sold more copies of an entirely new game.

        • SonicJumper

          Acclaim didn’t convert the game. They were just the publisher of the PS2 version. And not even everywhere, the PAL version was published by Sony. The game was developed and ported by Appaloosa Interactive, so it would have been up to them to complete the game.
          But I guess the sales weren’t good enough to warrant the effort. Appaloosa went on to make a shark game, which also had a somewhat troublesome history. It ended up getting the “Jaws” license slapped onto it (undoubtedly to boost sales), but I doubt it did well. Was released for PS2 and PC, and is quite obviously based on the Ecco DOTF engine.

%d bloggers like this: