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SEGA adds Typing of the Dead: Overkill Shakespeare DLC, multiplayer

Ask and you shall receive! We just queried SEGA of America this morning on the status of Typing of the Dead: Overkill’s multiplayer functionality, and SEGA’s Kerstin Hunt got back to us that the company has just released it! Not only that, but the game’s Shakespeare dictionary has also been released for $2.99 on Steam.

Modern Dream’s Ollie Clarke told us in early November the multiplayer functionality was nearly finished and his team would soon be sending it for approval. Clarke also gave a brief rundown of how the online co-op modes will work.

“It’s an interesting kind of multiplayer, which I have not quite seen seen anywhere else, in that you can either compete to get all the words, or you can say ‘You take the words on the right, and I’ll take the words on the left’ and you can organize and cooperate to get through the levels more easily,” he said. “Or you can get competitive with each other at the same time and try to out-type each other, get the high score, get more combos and all the pick-ups before the other guy can.

“It’s kind of an interesting mix between competitive and cooperative,” Clarke added. “The mini-games you’ll be able to play as well.”

In the same interview, Clarke also confirmed that you’ll be able to mix multiple dictionaries in the game. This means you’ll be able to use the Shakespeare and the upcoming Profanity dictionary at the same time for hilarious results.

“But what you can do is actually mix dictionaries, so if you switch on the Profane dictionary at the same time, you get some very interesting combinations of profane language and Shakespeare,” he said. “We were crying in laughter when we turned it on. ”

Sadly, Clarke also confirmed there will be no custom dictionaries that would allow user to enter their own words and phrases and use them in the game or share them with friends.

“That is something we did look at but not something we put it in there,” he said. “Mainly because you could have someone putting something in there that would be particularly unpleasant. You want people to have fun, but at the same time, you have to be responsible with what you’re doing. We made the responsible decision there.”

Chris Powell

Chris is the editor-in-chief at SEGA Nerds and Mega Visions Magazine. Over the years, he's written for publications like Joystiq, PSP Fanboy, RETRO magazine, among others. Oh yeah, he's also been a diehard SEGA Nerd his entire life.

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