
Nintendon’t: Is Nintendo destined for the same fate as SEGA?
As much as we love ’em, there’s no shame in being upfront about the fact that SEGA are undergoing a painful metamorphosis right now, and not for the first time in their long and colourful history. Indeed, the day the Dreamcast‘s fate was sealed and SEGA transitioned to third party developer status was truly the end of an era.
If 20 years ago you’d have told gamers of the time that the console business would become a two horse race between Sony and Microsoft, you’d have been branded a gibbering idiot. After all, one makes Hi-Fis and the other PC software, right? The idea of either of them giving Sonic and Mario sleepless nights was utterly inconceivable. Yet, here we are.
Nintendo are still in the home console business, of course, but have spent the past few years floundering at the bottom of the gaming food chain. The Wii U is now beyond saving, given its poor market position and staggering lack of third party support. Coincidentally, the console’s lifetime sales are comparable to those of the Dreamcast, and Nintendo are arguably fighting against a similar apathy from mainstream gamers as regards their once world-conquering IPs, which might well leave you wondering if Nintendo’s ultimate fate will mirror that of SEGA.

To answer that fully we need to rewind 14 years and look at the situation SEGA were in just as they killed the Dreamcast off. By 2001, it was obvious that the console would be unable to compete with the upcoming PlayStation 2, and SEGA were hemorrhaging money. Only the late Isao Okawa‘s selfless decision to return around $691 million worth of shares saved them from bankruptcy. SEGA would have had little choice but to turn its attention to third party development after so close a brush with death.
From the turn of the century onward, gaming slowly transitioned to a US-centric focus, leaving the hobby’s Far Eastern origins behind. Nowadays, it almost entirely revolves around America. Yes, Sony is a Japanese company, but their strategy is very much geared toward courting the enormous purchasing power of the world’s largest economy.
Nintendo have failed to keep pace with this seismic shift within the industry, and are experiencing something of a midlife crisis, whereby they’re struggling to come to terms with, and satisfy, modern audience expectations. This is the fundamental truth behind the Wii U’s dismal showing thus far.
So, we have two Japanese elder statesmen of gaming with two failed consoles, albeit for different reasons, at something of a similar crossroads. But there’s a key differentiating factor here; money.

As I touched on earlier, back in ’01 SEGA were not in any financial position to take on Sony, and at the tail end of a string of other hardware failures, such as the 32X and Saturn. Nintendo, on the other hand, are currently sitting on a Scrooge McDuck-style pit of money, after huge successes with the Wii, DS, and to a lesser extent, the 3DS. Because of this, they are very unlikely to have to deal with uncomfortable changes in direction or require the aid of a philanthropic president and/or shareholder to stay afloat anytime soon.
Be that as it may, a similarly lackluster performance by Nintendo’s next console, the ethereal ‘NX’, could well end up being a precursor to their own ‘Dreamcast moment’. This is mainly because a further three or four years spent on the industry’s fringes would likely result too big of a gap between mainstream gamers and Nintendo’s hardcore fans for the company to ever hope to close, regardless of the volume of resources committed to such an endeavor.
In the wake of a second consecutive high-profile failure, it would be difficult to envisage a scenario whereby Nintendo has the appetite for a third go-round, and at that point either a switch to third party development, or perhaps a focus on handheld, would be the only logical choices.

In some ways, it’s a real shame that SEGA didn’t have Nintendo’s resources at their disposal back in 2001, because the unlike their once arch-rivals, SEGA did understand the industry they were trying to crack at the time. Their decision to make a console that appealed to developers as well as gamers, commitment to online gaming and even some small morsels of proto-DLC would all turn out to be prophetic. There was absolutely nothing wrong with the Dreamcast as a product, it was just unfortunate that another console with a more powerful brand name, and a predecessor with enormous market share, was just around the corner.
To summarise, then, while Nintendo are happy and able to take the Wii U’s failure on the chin and soldier on, that may not be the case with subsequent consoles in years to come. If the company does follow SEGA’s lead and exit the hardware business, then the sun really will have set on gaming’s Japanese origins, and the industry will have turned a corner that I hoped and prayed it never would.
Sonic’s tagged you in, Mario. Don’t screw up.





I see most people love to compare WiiU to Dreamcast.
As for me, if Wii’s success is like Sega Genesis, then the WiiU would be like Saturn (a mild success in Japan, but not for worldwide), not Dreamcast.
NX would be like Dreamcast.
I have a bad feeling that you may be right. I was just telling a friend that the NX will likely be their best machine since the SNES/N64 (like the DC was SEGA’s best since Genesis) and it will fail miserably. Just a bad feeling I have. They will have the games and the right specs but I don’t see it being enough. As a matter of fact I dare say that if EA doesn’t support them. they are royally screwed. Not that EA necessarily makes the best games, but between the licenses they have and the wide variety of stuff the make; you couldn’t having some of the stuff on your console. I still think those bastards help put SEGA out of the console race by not supporting them.
I agree completely. Here in Europe EA’s Fifa is an enormous series, especially with kids and teenagers. My nephews only have Xboxes because of Fifa, they don’t play anything else on the systems as they like more Nintendo like games, but without Fifa? No sale. I think Nintendo could also do more by paying EA/2K Sports, etc to put those sorts of franchises on their machines.
why would the wiiu have a mild success in japan and not in america? Saturn didn’t have half it’s games localized but the WiiU is pretty international. Huh, Maybe it has something to do with american media shitting on the WiiU at every chance they get
If they don’t learn from their mistakes I could see that happening.
Nintendo can afford to take a loss like the other year (can’t remember which one, but was their worst one) every year for over sixty years before they are even in need of thinking of ‘doing a Sega’. While they could always do it decades before that, there is no need to contemplate it for a long time yet. Simply isn’t happening. Whether that is good or bad is purely you’re own opinion.
The first Next Gen system I got was a Wii U, and that was on the day that Mario Kart 8 launched. I have yet to regret buying the system as it’s got some cool innovative features that the other 2 consoles just don’t have, and it also has games that just bring a huge wide grin to your face. I’ve spent so many hours playing Smash, Mario Kart, and Splatoon alone that I’ve definitely gotten my money’s worth out of the system.
One of the best features the system has is definitely the backwards compatibility with Wii games. It pretty much makes the console a 2-in-1, adding to the insaqne value you are already getting. Because of this, I’ve been able to play some of the greatest games from last gen and start building up a library of Wii Games again.
As for recommendations for games, Bayonetta 2, Monster Hunter 3 Ultimate, Smash, Mario Kart, and Splatoon are games you should pick up with the console as they are all great titles that I have easily sunk many hours into. If you get Bayonetta 2, you also get the original included, so you get twice the value!
I am not a fan of articles like this. this is really an apples and oranges situation. it is a different time, different market place and different product. these comparisons are really just speculation.
“From the turn of the century onward, gaming slowly transitioned to a US-centric focus, leaving the hobby’s Far Eastern origins behind.”
Indeed, I still remember the 90’s, when 80% of game designers I considered “video game gurus” were Japanese, and Western magazines themselves wrote stuff like that (LOL).
“almost entirely revolves around America”
The most tragic line in this piece due to the fact that american made games are truly a lacklustre affair indeed.
Oblivion was the last good one they managed and that was 9 years ago!
But games didn’t originate in Japan. Sega wasn’t even started by Japanese people, but by two Americans.
What you’re saying is technically true, but Japanese consoles bought gaming into the mainstream. Without Ninty and SEGA’s 8 and 16-bit consoles, gaming may well have faded into obscurity over here.
Also, while SEGA was founded by an American, the company has been headquartered in Tokyo since the ’50s and under Japanese ownership since the ’80s.
I don’t understand the idea of breaking things away from Atari, Colecovision and others in the early days. They were hugely important and gaming was pretty popular. I think that’s rewriting history to say that Nintendo brought it into the mainstream.
The PC side of things, too, with Apple, Sinclair, Commodore, Amstrad…
Read up on the ’80s videogames industry crash. Japanese consoles saved the hobby, and dominated for years thereafter. Arguably until the Xbox 360, in fact.
Japan is the de facto home of modern console gaming as far as I’m concerned. This is an opinion piece, after all. You’re more than welcome to disagree.
I’ll leave it at that.
I know about that subject.
Nintendo revived the interest in games after the american companies ran it to the ground with bad products. Some of the most popular tearjerking games were developed in japan, of course it’s seen as the origin and inspiration for game development. Dude, patriotism has it’s limits you know, it’s ok to admit when another nation did it better
with every website co-opting in the trend of throwing dirt at nintendo it will surely scare away customers and investors, despite the console having the only worthwhile games this generation… all articles are focused on hammering the WiiU as a failure.
My prediction is that years later, in retrospect, after the buyers remorse for buying an empty PS4 kicks in… people will feel nostalgic about the WiiU. Probably wondering what went wrong when the games in it did everything right.
Another key difference is that the Wii U is NOT losing money for Nintendo. Sales-wise they may be a distant third, but none of the console makers in the market now, or ever, are in a race for 1st place, they are in a race for PROFITS, and in this regard, the Wii U is doing fine.