Who remembers playing the original Tomb Raider on the Sega Saturn back in 1996? Well, anyone wanting to relive those 32-bit raiding glory days with modern, up-to-date technology, can do so thanks to OpenLara!
OpenLara is an open source engine being developed by Timur Gagiev (aka XProger) that enhances the original Tomb Raider game with; realistic water shaders, reflections, moveable camera w/ mouse, first-person view, slow motion mode, dual-aiming, dynamic lighting and real-time shadows!
Are you excited yet? Demos of Tomb Raider’s first level and training level (The Caves & Lara’s Mansion) are both playable in your internet browser via the WebGL build available here. Press “H” on your keypad during gameplay to list controls.
To play other levels, you’ll need the Windows PC version of Tomb Raider (1996) to access the /DATA folder—either a physical or digital copy will do. All you have to do is click the “browse level” option in the WebGL build linked above. Also, you can access those levels by using a PlayStation disc. Xproger is considering Saturn disc compatibility as well.
OpenLara is cross-platform. Windows, MacOS X, Linux, and Web browsers are currently supported—mobile support is in the works too! To build and compile yourself the source code is available here.
For more information, check out XProgers official website at: https://github.com/XProger