Mega Visions Issue # 1, a new SEGA magazine, launches November 15th
Back in July, we happily announced that we were launching a Kickstarter for a brand new (unofficial) digital SEGA/ATLUS magazine called Mega Visions. Following the successful Kickstarter campaign ($15,907!) we hit the ground running to make some improvements to our zero issue and start working on issue #1!
Today, we’re happy to announce that the first issue of Mega Visions will launch November 15th!
Let’s take a look at what you’ll see in the first issue!
- Cover Story: “A Conversation with Greg Johnson” – Blake Harris (“Console Wars” author) I know I might be a tad biased, but this is probably the best article I’ve ever read about Greg Johnson. You’ll learn about his childhood, his early influences and inspirations, including one that he shares with Ecco the Dolphin creator Ed Annunziata!
- Retrospective: ToeJam & Earl series – In this retrospective, we go into detail on every game in the TJ&E series as well as get Greg’s insight on each game.
- Radio SEGA Spotlight: We’ve teamed up with our friends at Radio SEGA to include an audio interview of TJ&E: Back in the Groove composer Cody Wright, as well as some select tracks from the game’s soundtrack for you to listen to while you read through the magazine.
- Past Processing with Tom and Al: Former SEGA of America President Tom Kalinske and SOA media director Al Nilsen discuss the Sonic float in the Macy’s Thanksgiving Day Parade and some untold stories about “Sonic 2sday!”
- Confessions From a Nintendo Fan: Nintendo Force writer David Oxford pens his first article in Mega Visions about what life was like growing up as a Nintendo fan and living through the great Console War. It’s fun to see what life was like for those Nintendo nerds we argued with back in the day. 😀
- In the Arcades: Patrick Scott Patterson takes us way back to SEGA’s beginnings in the arcade industry in the first of many columns highlighting their great history.
- Should SEGA support the Nintendo Switch?: SEGA has traditionally showed Nintendo consoles strong support, but with the rather lackluster showing of the Sonic games on the Wii U, should SEGA finally break its ties with Nintendo and focus on other platforms?
- Box Art Bash: Ever wanted to know the stories behind some of the most infamously bad SEGA box art? In this series, The Requiem delivers just that in a fun, tongue-in-cheek style that will leave you grinning from ear to ear.
- SEGA@EGX: Mega Visions staff writer Dan Smith attended EGX to go hands-on with Sonic Mania, Dawn of War III and Endless Space 2. He also sat in on a couple developer panels that included Creative Assembly’s Mike Simpson and James Schall in a conversation on strategy gaming.
- Face-Off: Should SEGA go all in on Virtual Reality?: With so many different virtual reality headsets and systems hitting the market, Chris and The Requiem go toe-to-toe debating whether the time is right for SEGA to fully support VR and argue over which classic series would work best.
- Mailbag and Art Section: As promised, we’ll be showcasing some of the best recent community art that we’ve come across, as well as answering all your burning questions!
- Previews: Monster Boy and the Cursed Kingdom, Sonic Mania, Dawn of War III
- New Reviews: Superdimension Neptune VS SEGA Hard Girls, Wonder Boy Returns
- Retro Reviews: Deathmask, Rolling Thunder 2, Defenders of Oasis, Thunder Force 3, Pulseman
- Reader Review: Skies of Arcadia
Mega Visions will launch on all major app stores, so be sure to check it out when November 15th hits! We’re excited to continue delivering all the SEGA fans awesome content. Don’t forget to check out our Mega Visions forums and discuss all things SEGA with your fellow fans by clicking here.