New Stormrise trailer
Posted by Brittany. Filed under Brittany, Microsoft Xbox 360, Multi-platform, Video. Tagged with Stormrise.
After having watched the trailer for Sega’s upcoming apocalyptic RTS Stormrise, all I can say is that I’m ready to enlist.
Growing up on a steady diet of RTSs had desensitized me a bit to all the fun that they could really bring. Stormrise brings to mind memories of the PS2 first-person shooter Killzone, along with a decaying urban feel to the environments.
What’s so special about this game?
GC 2008: Stormrise
Posted by Graham. Filed under Europe, G, Microsoft Xbox 360, News, Sony PlayStation 3. Tagged with Creative Assembly, event, Exhibition, Games Convention, Leipzig, Stormrise.
~Click for full size~
Since the announcement trailer just before E3 this year, and then the additional screenshots shown at E3, we haven’t heard or seen anything from the Creative Assembly’s Stormrise.
Unfortunately there is no new information on the game, but Sega has let out a few new screenshots, to wet our apetites.
E3 2008: Stormrise new screens and artwork
Posted by Graham. Filed under G, Microsoft Xbox 360, News, PC, Sony PlayStation 3. Tagged with E3, Stormrise.

There doesn’t seem to be any new information, since the game’s impressive announcement video last week.
But Sega has kindly graced us with some new screenshots and a couple of artwork images. Which is nice.
Check it all out after the break.
Sega announces new RTS: Stormrise
Posted by Graham. Filed under G, Microsoft Xbox 360, News, PC, Sony PlayStation 3, Video. Tagged with Creative Assembly, Stormrise.
If the Total War franchise isn’t enough to fulfill your Real Time Strategy needs, then the guys at The Creative Assembly aren’t done with you yet, as Sega announces Stormrise.
Interestingly though, this is one RTS which won’t be available for PC gamers, at first. Stormrise is being specifically developed for both the Xbox 360 and Playstation 3, by The Creative Assembly’s Australian studio. But Sega has said that a PC version of the game is planned - which means it will no doubt be released shortly after the console versions.
Apparently the game will take full use of it’s 3D environment, letting you control units in the air, on buildings, on the ground and under-ground.
More details, including the full press release and some early screens, after the break.