Hands-on preview: House of the Dead: Overkill
Posted by Graham. Filed under Europe, G, News, Nintendo Wii, Preview. Tagged with Hands on, Headstrong Games, House of the Dead, Overkill.

The more observant of you might have noticed my little Twitter message (see right-hand column on site), so hopefully some of you will have seen this coming.
Earlier this week, Sega Nerds was invited by those sexy chaps at Sega Europe to get some hands-on time with the upcoming Wii-exclusive House of the Dead: Overkill.
Unfortunately, as the game is still in development, I wasn’t able to play a full version. Instead my hands-on time was spent with a specially made demo, which contained just the second level from the game - Bayou County General Hospital.
While Overkill is the latest installment in the franchise, the game is actually a prequel to the original Arcade and Saturn title. Because of this earlier setting, developer Headstrong Games has opted to give the title a cheesy 1970’s horror movie vibe, complete with film grain effects, bad acting and some wonderfully over-the-top voice-overs.
Golden Axe: Beast Rider gameplay
Posted by Graham. Filed under G, Microsoft Xbox 360, News, Video. Tagged with Beast Rider, Gameplay, Golden Axe, Hands on, Secret Level.
The folks over at TeamXbox have been able to get their hands on the new Golden Axe game, giving out some first impressions of the game, plus some video footage. Annoyingly the video quality has been somewhat reduced by YouTube, you can watch the better looking videos here.
While the hands-on impressions given are quite short, they do sound pretty positive on the game. Nothing too gushing, but I definitely got a positive vibe about the game from them. Â
One thing I am glad to see in the game is limb severing, it always adds that little extra something to a fighting game, when you can cut someone in half. Also, notice that when Death Adder’s underlings die, they turn to stone - just like in the original arcade version of Golden Axe.
Check after the break for the second video and some of their impressions.
TGS 08: Kotaku get hands-on with Let’s Tap
Posted by Graham. Filed under G, Japan, News, Nintendo Wii, Video. Tagged with Hands on, Let's Tap, Prope, TGS 08.

It may have only been officially revealed a week or so ago, but the game has made it’s debut this year’s Tokyo Game Show and the Kotaku boys have given us their first impressions of the game, with one of the mini-games, “Tap Runner.”
Turns out the Wii remote is surprisingly sensitive at picking up these little taps. Get a bit too excited and you may accidentally jump. But you can also control the height of your jump by smacking the box with varying degrees of intensity.
“Tap Runner” isn’t much more than a track and field style event, full of pits, hurdles, jump pads and electrified orbs. It’s disarmingly fun and up to four players can compete head to head in a series of races (GameSpot’s Brian Ekberg and I ran a quick trio of minute-long sprints.)
The game has a nice graphical style, with “Tap Runner” having a bit of Tron aesthetic.
Check out the rest of their impressions, here.
[Source: Kotaku]
[Image from Kotaku]
Valkyria Chronicles: In-depth, hands-on preview
Posted by Graham. Filed under Europe, G, News, Preview, Sony PlayStation 3. Tagged with Hands on, Valkyria Chronicles.
We were fortunate enough to get our hands on the Japanese version of the soon-to-be-released Valkyria Chronicles a while back, but since it didn’t have English subtitles, you can imagine the difficulty we had trying to understand anything going on.
Fortunately for us, and for you, Sega of Europe recently invited us to come to their offices for an extended gaming session of the English version.
Rather than focus too much on the gameplay aspects, which we have covered previously, and you can find out on any of the Japanese reviews, we are going to delve into some of the finer aspects of the game.
Sonic Chronicles: Hands-on community event
Posted by Graham. Filed under Europe, G, News, Nintendo DS, Sonic. Tagged with Bioware, Hands on, Sonic Chronicles.

On Thursday June 19th, we were invited to the Wii Flat, in London for a preview look at the latest build of Sonic Chronicles: The Dark Brotherhood on the DS.
As with most Sega Community Events, the affair is a relaxed one, which means everyone gets a damn good go on the game(s) on offer. But unfortunately, we weren’t allowed to take any pictures or videos of the game. However, I think I had a pretty decent play of the game, and should be able to give you a fair hands-on impression.
SGD08: Sonic Chronicles: The Dark Brotherhood hands on
Posted by George. Filed under George, Nintendo DS, North America, Preview. Tagged with event, Hands on, SGD08, Sonic Chronicles.

If anyone fights over what they think Sonic should be, it’s definitely Sonic fans. I swear, he has some of the most passionate fans on the planet. However, I’m not going to judge Sonic Chronicles: The Dark Brotherhood as a Sonic game. I mean, I already knew it wasn’t going to be fast!
So does a turn-based RPG work with Sonic characters?
SGD08: The Incredible Hulk hands on
Posted by George. Filed under George, Microsoft Xbox 360, Multi-platform, Nintendo DS, Nintendo Wii, PC, Sony PlayStation 2, Sony PlayStation 3. Tagged with event, Hands on, Hulk, SGD08.
Sega had a Hulk booth, and I didn’t even notice it. It was the last thing I saw at the event. There was a constant group of people playing it in a little huddle, laughing when they threw cars at people.Let me start off by saying that I never played Incredible Hulk: Ultimate Destruction. Licensed games aren’t really my thing! But I have heard people talk about Hulk:UD, so I sorta know how it plays and whatnot.