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Creative Assembly talks more on Empire’s naval battles

6:17am 16 Sep '08

Posted by Graham. Filed under Europe, G, Interviews, News, PC, Video. Tagged with , , , .

Leipzig may have been a little while ago now, but Gamereactor has recently posted up an interview with Kieran Brigden, Community Manager for The Creative Assembly, from the show.

Kieran talks a fair bit about the new naval battle system in their upcoming game, Empire: Total War, and what different factors players will need to take into account when commanding their ships about.

It sounds like weather will play a big part in the naval battles, and players will get to experience very different types of seas as they fight in different locations across the world - mentioned was the Caribbean (sunny, calm winds) and also the North Sea (wet, wild and strong winds).

One other cool thing mentioned was the fire effects, which sound awesome.  The more I see this game, the more I want it.

[Source: Gamereactor]

Gamereactor interviews Headstrong Games

3:00am 3 Sep '08

Posted by Graham. Filed under G, Interviews, News, Nintendo Wii, Video. Tagged with , , , , , .

Gamereactor has recently posted up an interview with Headstrong Games’ Studio Head, Bradley Crooks, on the upcoming House of the Dead: Overkill game.

The interview talks a bit about how the game came to be, the ‘Grindhouse’ influence, how it differs from other House of the Dead titles and also a bit on something called “Wii View.”

Wii View will allow players to look off the normal camera perspective, and it helps add to the drop-in drop-out co-op play the game offers.  Bradley comments how it is no longer just two players sharing the same screen and players need to work together utilise the Wii View feature effectively. 

Also of note, is that the Wii Motion Plus feature will no be incorporated into the game.  Apparently HotD:Overkill has been finely tuned without it, and the company sees no need to include it.  Which is fair enough, Ghost Squad and House of the Dead: 2&3 Return play fine on the Wii, so I see no reason why this game can’t also.

[Source: Gamereactor]
[Special Thanks: Bengt via email]

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