Interview
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Interview: Ben Herman, former SNK Playmore USA president
We were recently able to sit down to chat with former SNK Playmore USA President Ben Herman, who has a…
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Interview: SEGA Hardlight on Sonic Forces: Speed Battle
On Monday (Nov. 16, 2017), SEGA kindly invited us to visit its mobile development studio, SEGA Hardlight, and chat with…
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SEGA interested in bringing indie titles to SEGA Forever service
In a recent interview with our sister publication, Mega Visions Magazine, SEGA Network’s Mobile Games Community Manager, Danny Russell, spoke about…
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Interview: Dream IDE Reborn – giving dead Dreamcasts new life
It’s crazy to think about, but have you ever thought about the fact that consoles like the SEGA Saturn or the SEGA…
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Interview: Alexandre Pagano, a Tectoy designer in the ’90s
With the launch of new Tectoy’s Mega Drive approaching and the celebration of 30 years of partnership with SEGA, we decided…
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Preview: A Conversation with Greg Johnson by Blake J. Harris
[Editor’s note: This interview was first published inMega Visions Issue #1, which was published on Nov. 15, 2016. To read the full…
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SEGA once refused TecToy’s monochromatic portable device
Released in 1990 in Japan and in 1991 in the U.S., the Game Gear was very superior from a technical standpoint…
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Unreleased Tomb Raider for Genesis, Duke Nukem 3D and other secrets behind TecToy ( EXCLUSIVE Interview).
Last week, SEGA Nerds published an article talking about Duke Nukem 3D for SEGA Genesis. However, we wanted to go further…
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Interview: Daniel Ibbertson (Slope’s Game Room)
If you haven’t subscribed to Daniel Ibbertson’s YouTube channel “Slope’s Game Room,” you should really give it a shot, as…
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