Features

Understanding the Sonic Cycle and what to expect from Sonic Forces

While some fans were excited about being given the option to create their own Mobian characters in Sonic Forces, à la deviantART, others blew a gasket over why Sonic Team would introduce a concept proven to be successful in other games, such as Dragon Ball Xenoverse. And no sooner had SEGA streamed the Custom Hero trailer on YouTube last week than …

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Interview: Dream IDE Reborn – giving dead Dreamcasts new life

It’s crazy to think about, but have you ever thought about the fact that consoles like the SEGA Saturn or the SEGA CD are already more than 20 years old? The Dreamcast is almost there, too. While many of these consoles have held up really well, many owners are now realizing they have a common problem – the all have CD drives. …

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Is Archie Comics cancelling Sonic?

The Sonic 2 and Team Blast variant covers of Sonic Universe #95

The only reason I visit Barnes & Noble aside from reading young adult novels is because they carried the one comic book that Publix stopped stocking their magazine shelves with over a decade ago: Sonic the Hedgehog by Archie Comics. My cousin Nicholas introduced me to the comic at Border’s in the summer of 2005, five years before the Great Recession …

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Tutorial: How to make a Dreamcast game using the Titan IDE

Have you ever dreamed of developing your own Dreamcast game? Chances are, especially if you’re reading this, the answer is probably “yes.” Just like you, I’ve always had this dream, but the big question and hurdle was always “Where do I start?” There are many questions and unfortunately the answers are hidden over the internet in obscure forums sometimes in posts of …

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Interview: Alexandre Pagano, a Tectoy designer in the ’90s

With the launch of new Tectoy’s Mega Drive approaching and the celebration of 30 years of partnership with SEGA, we decided to go deeper in the Tectoy history and talk with some of the company’s great people and developers. To start this series, today we are interviewing one of the main figures behind the success of Tectoy in the ’90s: Alexandre Pagano. …

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Top 5 SEGA original Xbox exclusives that deserve ports on Steam

Back in 2015, SEGA ported Sonic Lost World to PC via Valve’s Steam service. That same year, Gamasutra reported that John Clark, VP of Commercial Publishing for SEGA Europe, was pleased to bring Sonic Lost World to PC. Clark made the following statement; “This is the latest in a string of high quality PC ports of past SEGA titles that we …

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An alternative way to play Sega Saturn gems

Retro-game collecting can be an expensive hobby, especially when collecting for the SEGA Saturn, particularly its North American releases. Whereas NTSC  Saturn consoles typically sell around $50 used on Amazon—NTSC game releases, such as Burning Rangers, Magic Knight Rayearth or Panzer Dragoon Saga can range anywhere from $400 to $600 used. Why are these gems so pricey you might ask? This …

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7 Dreamcast curiosities nobody talks about!

When we talk about Dreamcast curiosities, people tend to think about its accessories, cancelled games or its still healthy indie game community. But how about the curiosities that nobody talks about? Here’s a list of some the fun tidbits in the Dreamcast’s past that we think deserve more attention. 1) SEGA made fun of Sony SEGA has always been addicted to controversial advertisements, …

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Preview: A Conversation with Greg Johnson by Blake J. Harris

[Editor’s note: This interview was first published inMega Visions Issue #1, which was published on Nov. 15, 2016. To read the full interview, you can purchase the issue by navigating to www.megavisionsmag.com or by clicking one of the app store links at the bottom of this article.] By Blake J. Harris ToeJam & Earl, SEGA’s beloved 1991 Genesis game, garnered a cult …

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