Daily Archives: August 3, 2014

Review: Dux 1.5

When I wrote my initial impressions for Dux, I described the game as an interesting visual experiment designed for a specific demographic. However, once I spent more time with it to review, I realized the game was virtually unplayable due to bizarre design choices, such as a control scheme that can cause corpal tunnel syndrome coupled with an insane difficulty to artificially inflate the game’s short …

Read More »