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[Update] Sega’s new podcast and Sonic Unleashed interview

6:16am 20 Nov '08

Posted by Graham. Filed under News.

~Just an image~

[Update: For some reason we can't seem to prevent the file from automatically playing, so we have embedded the podcast after the break]

The Sega America and Sega Europe online community teams (names I’m sure some of you will recognise) have teamed up together to create this lovely little podcast. 

The podcast is only 15 minutes long, and in this ‘episode’ they chat with Patrick Riley, Sega of America’s producer for Sonic Unleashed about the upcoming Sonic title.  It’s a pretty interesting listen and it might just answer some questions you have about the game.

I have been told that the Sega team is thinking of making the podcast a regular feature, though no confirmation on how often they will record.

If for some reason the audio file isn’t working, check the original page, here.

[Source: Sega PR]

Comments on this article

There have been 4 responses to this article.

I don’t know what switchpod is, but it would be nice if it was an RSS feed in iTunes, rather than just a downloadable MP3. I’d like to subscribe and put it in with the other podcasts, rather than have it lost among my songs and stuff. Of course I’ll still listen to it.

emmett The Crab

Posted November 20th, 2008 at 1:23 pm.

They SHOULD be trying to recreate the Genesis games… There is not enough platforming in the Sonic Stages, no momentum either… Half of the fun was building up your speed and trying to keep it, when you can just hit a button and go top speed it ruins what made Sonic fun in the first place.

The Plane stages are pretty lacking too, they said it would be like the one in Sonic Adventure.. it was nothing like that you can’t even move the plane around its just a QTE mode. Shite.

Werehog is just flat out boring.

Ryan

Posted November 20th, 2008 at 10:56 pm.

What I wrote to Sega and will they publish my comment or even get back to me..

Thank you so much for the podcast and all Sega’s hard work.

I have been anticipating this titles for quite some time and saw a lot of promise in it, furthermore I met Naka & Hashimoto san @ E3 2004 and Hashimoto seemed like great guy and a person who cared about Sonic team fans. So I am glad and in honer, to own Sonic teams new game.

There are several things which really bothered me as a Sonic/Sega fan and hard core gamer.
I know programing is not easy but there are a couple of things that really made me and my 8 year old nephew, want to STOP playing the game.

-Cut scenes you CANT skip and are FORCED to watch!(this ruined Nights for me as well and yes I returned it the same day!)
-boring traveling and to MUCH talking with locals.
-mechanics and trajectory during some of the swings
-view of camera while drifting (this was rare)
-tacked on QTE modes that appear with just an image in the background
-Hog mode was ok, but really dose not cater to anyone who bought this game.(there is go to be a way, to blend some action with just Sonic as his regular self and seemed into the core gameplay).

GOOD THINGS SONIC TEAM NAILED
-300 mph feel and the attention they payed to the change of atmosphere when this was done
-As a oldschool Sonic fan, I miss the old atmosphere and design, but this new one is great.
-world tour, Sonic coming to visit us all. That is heart warming
-direction in music and sound
-Good boss and stage aesthetic
-30$ tag is AWESOME and econ friendly

As a broad gamer these few things here really bothered me.
Why dose my new Sonic feel less like Sonic and a lil bit like

God of War, with that same flowing attacking arm, door lifting, pole climbing and various other animations????I am not the only one who has noticed this.

why do the world people look like they are straight of of a Pixar film??

I would love it if you guys could answer these questions for me.

BitMaster

Posted November 22nd, 2008 at 8:43 am.

I love the idea of an official sega podcast! I’m hungry for this content and also very anxious for Sonic Unleashed / aka Sonic World Adventure.

Please post on Itunes soon!

I am a huge Sega fan, I have blue blood!

Scott W

scott w

Posted November 23rd, 2008 at 10:40 am.

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