Super Monkey Ball a Super Hit on iPhone
Posted by Nathan. Filed under Nathan, News, iPhone/iPod. Tagged with Super Monkey Ball.

It’s been just over a month since the release of the iPhone 3G and the launch of Apple’s Applications store. As you may recall, Sega released a portable version of the popular Super Monkey Ball franchise on the new service, capitalizing on the iPhone’s “Dreamcast quality” capabilities and tilt-sensitive accelerometer. The game quickly became one of the top sellers in the iTunes App store, and now we have some harder stats to see just how well it’s been selling.
iPhone App Stats, first 30 days
Total Downloads: 60 million
Total Revenues: $30 million
Sales Going To Top Ten Apps: $9 million
Sales of Super Monkey Ball: $3 million
As you can see, at $9.99 per download, Super Monkey Ball sold approximately 300,000 copies in 30 days, which comes to an average of 10,000 purchases per day. Not bad at all! And since developers get to take 70% of the revenue generated from their app’s sales, that’s over $2.1 million in Sega’s pocket. With that kind of success, you can expect either a sequel or perhaps some newly ported franchises to make their way onto the iPhone soon.
[via The Wall Street Journal]
Comments on this article
There has been just one response to this article.
Great work SEGA! Keep pulling in the money!
Volvagia
Posted August 12th, 2008 at 4:43 pm.