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	<title>Comments on: Marvel to change the way it handles games - but will it work?</title>
	<atom:link href="http://www.seganerds.com/2008/07/25/marvel-to-change-the-way-it-handles-games-but-will-it-work/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.seganerds.com/2008/07/25/marvel-to-change-the-way-it-handles-games-but-will-it-work/</link>
	<description>Sega Nerds is the only place you need to visit to get all your Sega news, reviews, previews and more!</description>
	<pubDate>Wed, 07 Jan 2009 22:42:58 +0000</pubDate>
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		<title>By: Graham</title>
		<link>http://www.seganerds.com/2008/07/25/marvel-to-change-the-way-it-handles-games-but-will-it-work/#comment-66000</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Sat, 26 Jul 2008 07:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.seganerds.com/2008/07/25/marvel-to-change-the-way-it-handles-games-but-will-it-work/#comment-66000</guid>
		<description>@Neal - Yeah I can admit there are exceptions to the rule.

And I too loved Spider-Man 2.  I was very upset when I bought Spider-Man 3, no way near as fun.

But the best bits about Spider-Man 2 (in my opinion) were all the extras, and appearances from various Marvel villians, which weren't in the movie.
The actual missions which followed the movie plot weren't that much fun really.

Same with HULK - The main plot missions just weren't that great (though I enjoyed fighting Abomination) - But the various side missions and appearances from random Marvel Villians, made me enjoy the game quite a bit.
-Also its a cracking experience when you fight on top of a building, and it suddenly starts collapsing beneath you.

But yeah my point is - the best parts of these games does always seem to be the things that the developers added to the stories - and the extra characters that don't feature in the movies.

My most memorable moment from Spider-Man 2 was when Mysterio built that massive device on top of the Statue of Liberty - that was so much fun destroying that.</description>
		<content:encoded><![CDATA[<p>@Neal - Yeah I can admit there are exceptions to the rule.</p>
<p>And I too loved Spider-Man 2.  I was very upset when I bought Spider-Man 3, no way near as fun.</p>
<p>But the best bits about Spider-Man 2 (in my opinion) were all the extras, and appearances from various Marvel villians, which weren&#8217;t in the movie.<br />
The actual missions which followed the movie plot weren&#8217;t that much fun really.</p>
<p>Same with HULK - The main plot missions just weren&#8217;t that great (though I enjoyed fighting Abomination) - But the various side missions and appearances from random Marvel Villians, made me enjoy the game quite a bit.<br />
-Also its a cracking experience when you fight on top of a building, and it suddenly starts collapsing beneath you.</p>
<p>But yeah my point is - the best parts of these games does always seem to be the things that the developers added to the stories - and the extra characters that don&#8217;t feature in the movies.</p>
<p>My most memorable moment from Spider-Man 2 was when Mysterio built that massive device on top of the Statue of Liberty - that was so much fun destroying that.</p>
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		<title>By: Neal</title>
		<link>http://www.seganerds.com/2008/07/25/marvel-to-change-the-way-it-handles-games-but-will-it-work/#comment-65998</link>
		<dc:creator>Neal</dc:creator>
		<pubDate>Sat, 26 Jul 2008 04:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.seganerds.com/2008/07/25/marvel-to-change-the-way-it-handles-games-but-will-it-work/#comment-65998</guid>
		<description>I generally agree with your assessments, but I would like to point out that the Spider-Man 2 game was created to coincide with the movie, and it was a phenomenal superhero game and probably one of the best ever in my opinion.

Ultimate Spider-Man, on the other hand, was based on the comic series and had plenty of time to be in development, and in my opinion came off as a watered-down version of Spider-Man 2, with clunkier web-swinging, less cohesion (the jumps between spidey and the somewhat boring to play as venom), and no Bruce Campbell voice-overs.

I think the real key to creating a good superhero game is originality. Spider-Man 2 was unlike any other superhero game before it. And the sequels have been lackluster as a result. Hulk: ultimate destruction was also an original idea, and incredible hulk was a retread.</description>
		<content:encoded><![CDATA[<p>I generally agree with your assessments, but I would like to point out that the Spider-Man 2 game was created to coincide with the movie, and it was a phenomenal superhero game and probably one of the best ever in my opinion.</p>
<p>Ultimate Spider-Man, on the other hand, was based on the comic series and had plenty of time to be in development, and in my opinion came off as a watered-down version of Spider-Man 2, with clunkier web-swinging, less cohesion (the jumps between spidey and the somewhat boring to play as venom), and no Bruce Campbell voice-overs.</p>
<p>I think the real key to creating a good superhero game is originality. Spider-Man 2 was unlike any other superhero game before it. And the sequels have been lackluster as a result. Hulk: ultimate destruction was also an original idea, and incredible hulk was a retread.</p>
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