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New Sonic 3-D game in development?

4:01pm 9 Nov '07

Posted by George. Filed under Sonic. Tagged with .

son111007.jpg

1up has just added a new Sega rumor to its list. Though they didn’t seem so happy about it, and I can’t blame them. Hearing about a new 3-D Sonic game doesn’t bring a sense of joy. It’s not because I hate Sonic, though, but because I don’t want Sega to make further mockery out of a franchise I used to love.

Two, the lackluster performance of Sonic the Hedgehog hasn’t deterred Sega; they’re already hard at work at another “real” Sonic game. 2D, please!

I’ll be honest, hearing about a new Sonic 3-D game in development isn’t really a shocker. If I had to choose one rumor at 1up being true, I’d want a new Skies of Arcadia game in a heartbeat.

[Via 1up]

Comments on this article

There have been 33 responses to this article.

That title screen is disrespectful to the “2″ you’ve used.

Kogen

Posted November 9th, 2007 at 5:08 pm.

feel my pain. the font is disrespectful to begin with and sharing the same name as the originals is…. but what bothered you was the 2 I photoshopped.

George

Posted November 9th, 2007 at 5:38 pm.

The use of the font, the title and the 2 is disrespectful. Stop associating that 360 disaster with the classic games. In fact, we should stop acknowledging its existence altogether. That game was just not meant to be.

Back to the rumor, I’m not getting my hopes up until Sonic Team can show they are serious this time. None of this “back to the roots” PR bullshit followed by another Sonic Adventure rehash. Show us some substance, now.

Machenstein

Posted November 9th, 2007 at 6:43 pm.

It’s Shadow the Hedgehog 2 for all platforms featuring online motorcycle death races. Trust me on this one.

Kogen

Posted November 9th, 2007 at 7:04 pm.

You know, I will. I will continue to trust you until Sonic Team shows us screenshots and/or a trailer that does not feel like someone traveled back in time to Christmas of 1994 and vomited all over my newly-opened SEGA Genesis.

Machenstein

Posted November 9th, 2007 at 7:26 pm.

Skies of Arcadia sequel? Hell yes.
Sonic Next Gen sequel? No…. just no.

Why cant they just try to remake the origonal three games into 3D. Just follow those games as a solid unbreakable guideline and you might get something good.

Oh ya, didnt Sega fire a buncha poeple after the first Sonic next gen?
I remember reading that somewhere.

shadow1w2

Posted November 9th, 2007 at 7:26 pm.

“Why cant they just try to remake the origonal three games into 3D.”

Because they would suck too because of the glitches and shitty camera.

Machenstein

Posted November 9th, 2007 at 7:28 pm.

Nah, that was the bug testers they fired during the development, probably.

Kogen

Posted November 9th, 2007 at 7:29 pm.

“Sonic Heroes is really getting back to Sonic’s roots.”

“Sonic Rush is really getting back to Sonic’s roots.”

“Sonic the Hedgehog 360 is really getting back to Sonic’s roots.”

I’m waiting for them to actually mean it.

Bryan

Posted November 9th, 2007 at 8:45 pm.

Irrelevant squabbling about fonts (of all things) aside, I’m not at all surprised by this. Regardless of quality (which unfortunately is a phrase I have to attach to this), Sonic games are usually profitable. Sonic the Hedgehog 2006 might have been an exception, though, being released on two platforms with relatively small userbases (compared to the previous generation’s entrenched consoles).

Overall, Sonic 2006 had its moments for me–there was just so much crap to wade through. I got the impression myself that if the game had been delayed even just a few months it would have at least been more polished. Sega just seems completely unwilling to do that, though–opting instead to push it out in time for the holiday rush regardless of whether or not it’s actually ready for it.

Angelo

Posted November 9th, 2007 at 10:22 pm.

Bryan:

Sonic Heroes did, just not in the way that everyone expected. Rush also did, and it was only said about Sonic 06 once, early in development.

Kijuna

Posted November 9th, 2007 at 10:53 pm.

I may be in the very small minority here, but I actually found some enjoyment from Sonic 3D. Sure, the levels where you wandered around the city talking to people sucked ass, but the actual real Sonic levels were pretty fun.

Chris

Posted November 9th, 2007 at 11:36 pm.

Sonic 3D Blast with cities and people?

Kogen

Posted November 9th, 2007 at 11:56 pm.

I think hr meant Next-Gen.

I liked Next-Gen too. It was just only about halfway done when they shipped it so the hit detection was off, the story was holed and repetitive, and also things needed tweaking prety much everywhere.

Kijuna

Posted November 10th, 2007 at 12:35 am.

How can you say you like a game with so many flaws?

Thats like saying “I liked this movie, except the picture kept cutting out, the sound was scrambled, and it was missing scenes and full of plotholes” or “I liked this book, but it was missing several pages so the story made no sense and the text was misspelled and undecipherable and the print quality was poor.”

I honestly don’t see how anyone can enjoy a game where they are having to suffer through poor buggy game play, ridiculous story elements and horrible programming. Presentation is the most important part of anything - books, movies, games, architecture, art, first dates, court hearings… If you found good in this game then you’re looking with rose-tinted glasses.

Neal

Posted November 10th, 2007 at 2:27 am.

The more Sonic games the better I say which is why I will be extremely happy if this ends up being true.

But saying that I still havent got all S ranks or all gold/silver coins the first game. :P

Diogo

Posted November 10th, 2007 at 2:47 am.

The secret to having fun with Sonic Next-Gen is playing around the glitches.

Kijuna

Posted November 10th, 2007 at 3:10 am.

The secret to having fun with Sonic Next-Gen is pretending it never happened.

Ryan

Posted November 10th, 2007 at 6:52 am.

Neal, I’m not saying that I fell head over heels for the game or anything, just that I was able to play the game and enjoy certain pieces of it. I think, had Sega taken more time to fix some of the problems with the game, it could have been a really great title.

Chris

Posted November 10th, 2007 at 9:50 am.

But they didn’t. They didn’t even try to fix it. Which is starting to be a defining quality of sega games now. Sonic heroes, Shadow, PSU and Nights all reek of lack of polish.

Radrappy

Posted November 10th, 2007 at 11:07 am.

I think anyone knows that if they actually finished the game, it would have at least been decent. But even then I don’t think the game could have compared to Sonic Heroes even.

I mean it’s 1/3 about Shadow doing his ’stuff’ with dune buggies and crap and the other 1/3 just being complete suck with Sonic dipped in bird shite. In the end they still would only have had a good game that was only 1/3 of the content(which is a step up from 1/54th or whatever it is now)

Kogen

Posted November 10th, 2007 at 12:23 pm.

The dune buggies were pretty neat in that game, actually…

Kijuna

Posted November 10th, 2007 at 1:10 pm.

It’s too bad the controls were awful, the thing always fucked up due to the physics, and the levels you used them in sucked. Also the fact that we’re to the point that there are dune buggies in Sonic games.

But yeah, that’s really neat!!!

Kogen

Posted November 10th, 2007 at 1:23 pm.

“But they didn’t. They didn’t even try to fix it. Which is starting to be a defining quality of sega games now. Sonic heroes, Shadow, PSU and Nights all reek of lack of polish”

I think you mean Sonic Team, generally, Yakuza 2, SEGA Rally Revo, Afterburner Climax, Virtua Tennis, Virtua Fighter 5, okay, pretty much any SEGA made game released in the last year or so is not in the same league as Sonic Team products, don’t use them as a overall indicator of how SEGA is doing.

Also, Kogen shaped it up nicely, even if the glitches were gone, its still only 1/3 Sonic, you have bottomless pits, the mech speed zone are still rubbish, I’m pretty sure the tone of the game would still be the same and half-way through the game I’d start playing as Tails or something.

Aki-at

Posted November 10th, 2007 at 2:00 pm.

Most people think, Sonic Team = Sega, that kinda pisses me off cause its far from the truth.

George

Posted November 10th, 2007 at 3:23 pm.

Well Sonic is the company mascot.

Kogen

Posted November 10th, 2007 at 3:27 pm.

Sonic Adventure is glitchy as all hell, but I still love that game. I think great core gameplay can surpass frequent glitchiness. That said, I haven’t played Sonic 360, so I don’t know how bad it really is.

Bryan

Posted November 10th, 2007 at 3:36 pm.

sorry, yes I meant sonic team.

Radrappy

Posted November 10th, 2007 at 3:52 pm.

If you really want to get technical about it: Sonic 2006 (I refrain from saying “360″ because the game did come out on PlayStation 3 as well, after all), Sonic Heroes, Shadow the Hedgehog, and NiGHTS: Journey of Dreams were developed by Sega Studio USA (a.k.a. Sonic Team USA, based in San Francisco but still almost entirely staffed by Japanese) while Phantasy Star Universe (as well as all its PSO predecessors, but not the original Genesis RPGs) were developed by Sonic Team’s Japan division.

I didn’t have much issue with the Shadow or Silver episode, myself. All three “main” characters worked rather well (bottomless pits notwithstanding). It’s the extra ones like Tails and Blaze that were just awful. For example, landing with Tails was a chore due to the cruddy camera angle. To land on those small platforms, I’m willing to bet EVERYONE rotated the left stick like crazy just so he wouldn’t overshoot it?

Of course, when you call the game “Sonic the Hedgehog” and not “Sonic Adventure 3″ one would typically expect the game to primarly center around Sonic, rather than have Shadow or Silver episodes *at all*.

Angelo

Posted November 10th, 2007 at 8:23 pm.

It could be the fangame Project S, based on Sonic X-treme. When that was rumoured, it turned out to be Sonic Rivals, so when a new Sonic game is rumoured next, that’s the sequel we don’t need.

Otama

Posted November 10th, 2007 at 9:17 pm.

A re-make from Sonic Adventure Dreamcast please!
That game with next gen’s graphics will be awesome!

BTW Sonic Adventure 3 shouldn’t become bad too,…
but Prope must develop it instead of Sonic Team…

Bring back our YU2!!! (I mean Yuji Naka)

Regards-Alimn

alimn

Posted November 11th, 2007 at 9:41 am.

And oh, BTW …
As I remember SEGA said no more Sonic games on X360 and PS3 for a while…
so this can be Sonic Wild Fire 2…(For the Wii)

alimn

Posted November 12th, 2007 at 11:14 am.

NO. NO. NO. NO. NO. NO. NO. HECK NO.

I don’t want Sonic the Hedgehog 2 for X360 or PS3. Sonic should go back to his roots in 2D action and keeping the 3D graphics could make it cooler. However, if their are going make a new 3D Sonic game, make it Sonic Adventure 3 and make it Wii exclusive. Sonic Adventure 1 and 2 were the only good Sonic 3D games, and with Wii control, it could work better. Personally, I would like to see the devolopers of Super Mario Galaxy to co-devolop this. I don’t want to be like Super Mario Galaxy, I just want the platforming to not be sloppy.

CaptainUlt

Posted November 25th, 2007 at 1:12 pm.

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