Mizuguchi: Rez HD will still say Sega
Posted by Chris. Filed under Uncategorized. Tagged with XBLA.

After Rez HD was announced it was coming to Xbox Live Arcade, we wondered what Sega’s role in this would be since it owned the intellectual property and Tetsuya Mizuguchi, the mastermind behind the game, left Sega to form Q Entertainment. Apparently, it wasn’t that big a deal as Mizuguchi and his team contacted Sega and formed a contract for his company to bring the updated title to the XBLA.
However, it’s still a Sega title, according to the developer. “It’s copyright Sega, so I don’t want to make any change this time. I heard many voices, and messages from the people, ‘I want to play Rez, but I can’t.’ So nothing changed, but it’s in HD and 5.1,” he told Gamasutra. “This is a big change, to me. I can say that this is a complete version of Rez. It’s very smooth, with no jaggies, no stress, widescreen and really good sound.”
Mizuguchi also laid to rest any concerns that Rez HD would follow Lumines with its ridiculous microtransactions. “That was in Lumines’ style. Rez and E4 are not like that, so you can download everything,” he added.
All we can say is we’re happy Sega was smart enough to hand over the reigns to a former employee to ensure the title is of upmost quality. Only God knows what kind of atrocity might have befallen us had Sega handed it to one of its less-than-stellar, in-house developers.
[Via Gamasutra]
Comments on this article
There have been 5 responses to this article.
“Only God knows what kind of atrocity might have befallen us had Sega handed it to one of its less-than-stellar, in-house developers”
That thought has amused me for several seconds now.
Aki-at
Posted November 7th, 2007 at 5:58 pm.
Yeah, i wonder which developer :D
Shadi
Posted November 7th, 2007 at 8:20 pm.
Probably no one. Without Mizuguchi arranging this, I doubt that Sega corporate would have bothered to touch this property ever again. The company during and shortly after the Dreamcast took a lot of chances with some quicky but ultimately niche, ultimately ignored, and ultimately unprofitable titles. Digitial distribution opens up a lot of opportunities to deal with that last little bit especially, though.
Lumines Live got a rather bad rep for being just confusing: the price was still on par with Lumines 2 on the PSP despite that. With the now defunct 50MB limit out of the way, we probably don’t have to expect a repeat of that.
Angelo
Posted November 7th, 2007 at 8:42 pm.
What about REZ 2 for the X360!
After releasing REZ HD, people will know more this great title
and surely they’ll say we want REZ 2!!!
Regards-Alimn
alimn
Posted November 8th, 2007 at 3:59 pm.
Sega doesn’t have in house devs do live arcade or digital download ports, they out source it.
George
Posted November 11th, 2007 at 3:09 am.