TGS07: Miburi & Teburi hands-on impression
What’s that? Well of course you know what Miburi & Teburi is! We told you about this charades-type Wii game a little while ago.
Now I should point out that the title here is a slight lie… I didn’t actually play on the game. Once again it was due to me failing life and not being able to read Japanese. So this was not so much hands-on, more eyes-on.
You see the general idea of the game is, that you have a crossword type puzzle, which you have to fill out. You get the answers by watching a brief clip of people acting out some weird scene, and then you have to put what you thought was going on, down as an answer. The answers to the words link up, so you should be able to roughly guess some of them.
But because all the writing was in Japanese script, there was no way I could really do anything. Instead a helpful Sega guy, played for me.
To be honest I had no goddamn idea what was happening, it was completely crazy. But it brought a big smile to my face, watching the real-life characters performing strange actions, in, (what appears to be), rubber suits, which is what some people would call a good Friday night.
Graphically, the game is one of those that is hard to define. The backdrops are all static, and pretty basic. The only things moving are the people. But the static backgrounds has been done deliberately, and is part of the game’s style. So some people will complain that the graphics are pretty lack lustre, but they are done as not to confuse the player - having moving backgrounds can distract from the people, whom you are meant to watch - and as I say, they help add to the whole weird vibe the game gives out.
[youtube width=”400″ height=”335″]ivHwSBXbNUI[/youtube]
While I didn’t play the game, I did watch the Sega guy quite closely, and the game seemed very simple to play. You select a word in the crossword section of the game, and then you are shown the clip of people performing, and then you go back to the crossword and fill in the answer. Simple eh?
The only thing that got me was how the wiimote didn’t seem to come into play much. I’m not sure if you do use it at some point, but the guy I watched didn’t really use it - it just made it easier to select words from the menu.
Also I have no idea what the sounds and music were like. I really couldn’t hear anything of the game, the area was way too noisey.
~G~
Tags: Exhibition/ Show, TGSPOSTED IN: G, Japan, News, Nintendo Wii, Video









2 opinions for TGS07: Miburi & Teburi hands-on impression
TrenT Weber
Sep 30, 2007 at 2:05 pm
The game doesnt look real, more like a comercial for a wii game, go figure.
Parrish Patterson
Mar 24, 2008 at 11:24 pm
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