Sega Rally Impressions
Posted by Ryan. Filed under Microsoft Xbox 360, PC, Preview, Ryan, Sony PlayStation 3. Tagged with Sega Gamer's Day, Sega Rally Revo.
IGN has a great preview of the latest Sega Rally build shown at the Sega Gamers Day event. Although they didn’t get a hands-on, they did get to see how detailed the game is and how it’s coming along. The version they saw was demoed on the PS3 and from what they have said the game looked very pretty indeed.
Sega fans may have been worried that the new Sega Racing Studio at Sega Europe weren’t up to the job of making a Sega Rally game, but so far it seems they are doing the series justice. This is one game I can’t wait to get my grubby mitts on.
Here’s a quote:
When the demo build was fired up (on a PS3), it was easy to see where the attention to detail had been placed. The first stage we were shown was a lush tropical setting with mountains and waterfalls in the distance. A shanty town marked the starting line, where a blue rally car sat. We were told that the design team has put in a specific paint shader to show off various hues and color gradients in the vehicle, as well as reflect the environment in the glossy exterior of the car. However, the finer details didn’t stop there, as the attention to detail extended down to individual tire treads, and finer motion of brakes and brake calipers. Since the car was in pristine condition at the start, it had to get a little muddy. After taking it down the track from the harder packed earth into muddier terrain and water, we picked up on the caked on grime that layered the sides and front of the machine.


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