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Here ye! Here ye! New Full Auto 2 screens

10:49pm 16 Mar '07

Posted by Chris. Filed under Chris, News, Sony PSP. Tagged with .

newfullauto2.jpg

This is likely your last flood of Full Auto 2: Battlelines screens before the game releases March 20. The PSP title should be in stores the day after, though.

The game features 15 cars in total and nine that are exclusive to the PSP, so even if you’ve already purchased it on the PS3, there still should be something for you here.

The most important new feature is the ability to position weapons on the side of your vehicle, quite a step up from the 360 and PS3’s frontal and rear only mounting. You’ll need all that space too, because you can choose from 18 different weapons to load up. 10 of them are exclusive to the game.

More images after the jump.

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Comments on this article

There have been 3 responses to this article.

There is a reason why they have the side gins on the PSP. Because on the 360 and PS3 (actually I’m just assuming the PS3 version- as I haven’t played it) You can aim guns as you drive, to get a much better aim as vehicles overtake you. Or so you can avoid getting hit by burning wrecks, you can angle the guns up and down, and left and right, so you can shoot to a car on your right as you overtake them. Or aim up and shoot a bridge down, so it crushes cars behind you.

I assume the PSP doesn’t have this option. Because the 360 and PS3 have two analogue sticks. One used for controlling the vehicle and the other to aim your weapons. The PSP only have the one analogue ’stick’, which I can only assume will be used for driving. Imagine how inaccurate and hard it would be to aim a gun, as you drive, with digital buttons?

-That’s why I assume Sega chucked in the side guns. Without them the game wouldn’t be as much fun- because shooting things will be much harder. So whether they will make the game better than the PS3/ 360 games is debatable.

G

Posted March 16th, 2007 at 11:13 pm.

Maybe you aim with the stick and control the car with the D-Pad?

Warren

Posted March 17th, 2007 at 1:17 am.

Yeah I thought of that. But how freaking hard would that be?

You’d be driving along and aiming with the analogue doodle and suddenly *shock* a corner comes hurtling towards you, or anothe rcar cuts you up.

You need to be able to fire and steer at exactly the same time.

Now they could pu the steering on the 4 symbol buttons (O, X etc…) But that would be horrribly unresponsive and rubbish for steering. And also still way too hard to control, because though Steering, accerlerating, braking and shooting are the main buttons you press, you do also need to press others and not have it disrupt your play.

Sega were smart enough to realise this it seems (to me) and stuck with the more basic method of adding a couple of extra weapons.

Now of course I haven’t even touched the PSP game- so I could be totally wrong. (Boy what a fool I would look like eh?) But it seems that controlling weapons would be damn near impossible to reproduce on the PSP and 4 mounted weapons is the best way.
-Should I be right- Sega have done just that and that’s super. If I’m wrong then we could potentially be seeing some poor reviews.

G

Posted March 17th, 2007 at 3:00 am.

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